Entering the mass media era
Corum - Montpellier
The stellar line-up for the first half of the day will include representatives from Ubisoft, Asobo Studio & Mediapod sharing their pioneer experience in developing games using artificial reality technologies.
Through a conversation, Ankama’s Deputy CEO will deal with the transmedia activities of one of the leading game companies in France. The heads of Atelier 801 and Gumi Europe will talk about how video game piracy has evolved over time, and how game design is being used to counter it. Lastly, the head of XEODesign Inc. will share his views on the rules for creating entertainment and gaming experiences in a VR environment. But, first up, a representative of Crystal Dynamics studio will kick off this edition of the Game Summit with his views on where the gaming industry is headed.
- Chris BARTLETT, UI Lead, Disney Interactive, Lucasfilm Ltd.
1 established studio + a bunch of veteran game dev + 1st generation technology = 10 key learnings working in VR
- Alexis JOLIS-DESAUTELS, Game Director, Ubisoft Montréal
Moderator: Laurent MICHAUD, Head of Game Practice, IDATE DigiWorld
- Laetitia JAECK, Deputy Managing Director, Ankama
Bordeaux-based studio Asobo will unveil the first mixed reality game produced in partnership with Microsoft HoloLens. They will share lessons learned about their technological choices, and the details of their ambitious strategy.
Moderator: Pascal JARDE, CEO, MediaPod, Chairman, Push Start
- David DEDEINE, Co-founder, Chief Creative Officer, Asobo Studio