Yoan Fanise

Co-Founder & Creative Director

Digixart Entertainment

2015 Edition, 19 November / Game summit

Yoan Fanise spent 14 years working at Ubisoft.

He joined the company in 2001 to create the soundscape of Beyond Good & Evil, the legendary title directed by Michel Ancel, creator of the Rayman Series.

In 2004, he collaborated with Peter Jackson’s team on King Kong, the official game of the movie. Two Years after he was co-inventing the famous Raving Rabbids and their wacky language for the release of the Wii console by Nintendo.

He was then called to join Singapore studio to develop a whole new part for the Assassin’s Creed Brand: the Naval Section.

After the commercial success of those titles, he was also somehow able to release one of the smallest, bravest games ever seen from a major publisher.

That game, Valiant Hearts, is both a war game and fiercely anti-war at the same time, a story not about conflict’s heroics but about their tragedy and ultimate futility. It won many awards all around the world, including Baftas, VGA and Annie Awards. Developed by a tiny team, this project acted like a revelation for him to create his own studio.

In March 2015, he left Ubisoft to found Digixart Entertainment, a company dedicated to meaningful games.